Boz Racing League

"We Specialize In Sprints"
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 Post subject: Re: Why?
PostPosted: Thu Jul 29, 2010 11:49 pm 
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Yeah it's pretty much like running a real team. It's got damage report thingy in the program and it estimates the amount of money you have to spend to fix the car, and you can buy a car or two cars or whatever and you get a million dollar loan and you have to pay off the loan and everything. We ran it in a few leagues for NR2003 and we had some tools that wrecked on a regular basis that had to start and park a few times because they could not afford to run the whole race. It's really cool.

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 Post subject: Re: Why?
PostPosted: Fri Jul 30, 2010 10:03 am 
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Alright im in favor of that... the more realism the better!


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 Post subject: Re: Why?
PostPosted: Fri Jul 30, 2010 11:30 am 
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That would be an awesome idea. I don't think now would be the time to implement it though. Maybe starting with next season we could get this going.


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 Post subject: Re: Why?
PostPosted: Fri Jul 30, 2010 12:56 pm 
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that would be awesome.
now what happens if you run out of money? how would you earn enough to buy parts etc... if you run out of cash. would you earn money back by racin on the stat servers which would promote practice to hone skills and/or by activitey posting in the forum as they do on kiwi site?


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 Post subject: Re: Why?
PostPosted: Fri Jul 30, 2010 3:33 pm 
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If you run out of money you either A. Get another loan after you pay a certain amount to try to pay off your previous loan(almost like trying to improve a credit score)B. Start & Park C. Sell your registered cars or D. if your really in the hole, your done for the season. Fact is don't be a tool and you won't go bankrupt or not afford to be able to race or even start and park for that matter.

Here is an example, A registration fee for when it was the Busch Series when my father worked for Team Rensi Motorsports was around $2,100 not counting the cost to facilitate the team, Team travel, fuel, the tire lease program ect... When you start wrecking equipment......**** really starts to add up and from there you need to look at it from a business standpoint. Also one cool deal that comes along with this virtual money system is driver contracts, team management, buying and selling of cars and registering for events. You set the prise money for every race. You run a real team and can also limit on how many cars one can own out of one stable. After all lets be real. NASCAR or Motorsports in general for that matter is not all about putting the best talent in a car to win anymore, it's a business. There is two sides to Motorsports a whole and unfortunetly most forget about the business aspect of the industry. If you guys are serious about cleaning up the racing and cleaning up the image that is the racing incentives need to be implemented. Myself, DJ Lyon, Scott Granburg and Brandon Elder were just talking about this last night. One thing we noticed from running XOM was the people flocked because it was structured we never had a car count under 50 with our top series. On the flip side you guys draw the cars still as well which is awesome but it's missing something to make it truly great IMHO. That is also one thing that iRacing has done that appeals to so many people all over the world, professionally ran sanctioned racing with a structure provided by NASCAR and the IZOD Indy Car Series managed by iRacing. I have seen a few others on this forum make a post that this is just a hobby..........though true, it's that kind of attitude that leads to carelessness on the speedway. If you guys are going to start approving people to run here as i have heard from a couple people it needs be structured and in black and white with no judgement involved. DJ and Scott were talking about the possibility of a rules and appeal committee for the new league. Being that things would be in black and white there should be virtually no argument. It's like the law, it's right freakin there it just needs to be enforced. Judgement calls on rough driving is fairly biased because it is all about opinion. One man's opinion on rough driving can be different from someone else's. Thus the need of a black and white rule that states for example......Any driver involved in 2 or more incidents is parked, being the defendant or victim. Doesn't matter it's black and white, No argument and it's the same across the board.
Look, there is one thing that i hate about iRacing. The protest system. It does nothing to change the outcome of a race for a victim of circumstance so therefore i see it very pointless. It promotes nothing but telling people to tattle tale if you will when someone goes on an ego trip and just want's to see something done to said driver even though it will not change the outcome of his/her performance or finish. It's based on judgement. Though you could argue that some things are plain to see and that's understandable.

The point i'm trying to make here is as of right now any schmo can sign up and come in before reading anything about how you guys run the program. If you don't read vital info you should not be able to run. That would clean up some of repeated questions that keep coming up over teamspeak and save admins from a headache. From what i have seen from some people they are only treating this as a hobby with no incentives but yet wonder why there's a big pile-up every race that takes out a chunk of the field or for wreck less driving. If you want to just run for fun or for shits and giggles there are open servers to be able to do that in. I believe leagues are meant for racing in a professional and structured manor. Which the average driver who does this for a hobby has the option to just check it out and enjoy the experience, but he or she should know that when running in a sanctioned event that it is serious and not just play time. That's the whole point of running a league with credibility.

Since this league draws over 40 cars a night the racing will never be cleaned up as long as people treat it as just a hobby. It would be different if it was 5 to 10 drivers that have ran with each other all the time to just go out and have fun and have a clean race. But with 40 cars a night, there needs to be structure and it needs to be taken seriously or it will never change. That is why i support the virtual team and money system if a league is gonna be done right.

I just want to say this is not a bash to BOZ racing as they are doing what they think is right to run their league because after all it is their's, i am just expressing my views as to how i would do it or would like to see happen and just sparking up the idea of something like this happening.

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Last edited by Brad Skusa on Fri Jul 30, 2010 4:16 pm, edited 1 time in total.

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 Post subject: Re: Why?
PostPosted: Fri Jul 30, 2010 4:14 pm 
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Location: Bruin, Pennsylvania
I sure don't remember XOM having over 50 cars a night, all I really remember was them fighting in house and shutting down and starting up running different mods every 5 weeks. Nothing that went on at XOM can compare with what is happening here.


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 Post subject: Re: Why?
PostPosted: Fri Jul 30, 2010 4:18 pm 
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Jason Brown wrote:
I sure don't remember XOM having over 50 cars a night, all I really remember was them fighting in house and shutting down and starting up running different mods every 5 weeks. Nothing that went on at XOM can compare with what is happening here.



I disagree, it shut down the first time after the core people left. There were 2 seasons before the core group of people that started it left and then it was bought by a few others and opened back up again running a legend car series. It can compare, it's almost the same.

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 Post subject: Re: Why?
PostPosted: Fri Jul 30, 2010 4:24 pm 
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I'm almost fairly certain the initial season with DF was cut short and the points leader was just determined the champion, then the series returned with the DSI cars and lasted about 4 races then went away again only to come back with legend cars. I have run about all the rfactor dirt series everywhere and in my opinion what is going on over here blows everything else away. With the mod itself coming from in house and tracks and such, nothing else is close.


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 Post subject: Re: Why?
PostPosted: Fri Jul 30, 2010 4:38 pm 
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We ran the full season with DF. Josh Berry was the champion of the first season. And then i dropped off the face of the earth because of computer issue's and when i came back we were in season two with dirt factor.

XOM season one is very comparable to season one over here. Same problems and high points almost down to a T. With out the in house mods. One thing i think we had the edge in was the website. It was very professional and had power rankings and up to date news all throughout the season. I still have the backup of the site and it's content on cd someplace after it was bought by the people who started the legend car league under the XOM name.

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 Post subject: Re: Why?
PostPosted: Fri Jul 30, 2010 5:05 pm 
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We spent hours making a rating system like iRacing's and the biggest issue we have is there are not enough dirt racers to support it like iRacing. We already have a system that calculates a "safety rating" just like iRacing's, it is a no fault system that is based on contact per lap.
I am not sure I agree about our site not being up to standards though, we keep a full set of stats for every time you are in our servers, minus the league races. I am thinking of ways to incorporate the league into the rating system as well. We also have a nice track records page for every track with details about the tracks. The race write-ups have been slowed down because of the summer schedules and lack of time to keep up. To my knowledge there has not been a site yet that records as much information as ours do about the racing. The site is just different because it is not a league only site like XOM was. I will agree ours has room for major improvements, but I think most will have to agree that we have a lot of new stuff for rfactor that had not been done until we did it. Most all recorders and ranking systems were all based on hot laps and that was it. Also our league management system, still in early stages, should be a huge improvement for the way a league is ran. Everything posted in real time makes for a quick night and keeps everyone on the same page.

There is a lot of discussion about the way the league is run and that is okay, for the most part it will not change this season. We are going to do some draw races and some different formats still, but for the most part it is going to stay about the same.

The next season we do will probably see "big" changes and I am sure that will upset some guys but we will wait until then to discuss it.

As always we listen to everyone's ideas, but do not expect a quick change in anything. Most of the time if I asked 10 guys how to run something I would get 10 different answers.


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 Post subject: Re: Why?
PostPosted: Fri Jul 30, 2010 8:39 pm 
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hmmm i thought i was just playing a video game..something a few hours a week maybe more if i have time to get away from the real world.


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 Post subject: Re: Why?
PostPosted: Sat Jul 31, 2010 12:23 am 
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Bill Malicoat wrote:
We spent hours making a rating system like iRacing's and the biggest issue we have is there are not enough dirt racers to support it like iRacing. We already have a system that calculates a "safety rating" just like iRacing's, it is a no fault system that is based on contact per lap.
I am not sure I agree about our site not being up to standards though, we keep a full set of stats for every time you are in our servers, minus the league races. I am thinking of ways to incorporate the league into the rating system as well. We also have a nice track records page for every track with details about the tracks. The race write-ups have been slowed down because of the summer schedules and lack of time to keep up. To my knowledge there has not been a site yet that records as much information as ours do about the racing. The site is just different because it is not a league only site like XOM was. I will agree ours has room for major improvements, but I think most will have to agree that we have a lot of new stuff for rfactor that had not been done until we did it. Most all recorders and ranking systems were all based on hot laps and that was it. Also our league management system, still in early stages, should be a huge improvement for the way a league is ran. Everything posted in real time makes for a quick night and keeps everyone on the same page.

There is a lot of discussion about the way the league is run and that is okay, for the most part it will not change this season. We are going to do some draw races and some different formats still, but for the most part it is going to stay about the same.

The next season we do will probably see "big" changes and I am sure that will upset some guys but we will wait until then to discuss it.

As always we listen to everyone's ideas, but do not expect a quick change in anything. Most of the time if I asked 10 guys how to run something I would get 10 different answers.


No i didn't mean that your site doesnt live up to standards, i just said it may have lost a little value since i dont see any articles up all the time anymore. And i'm not saying it's anyone's fault or anything just observation.

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 Post subject: Re: Why?
PostPosted: Sat Jul 31, 2010 7:17 pm 
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So the basis for a website's worth is articles? Bill listed numerous things that other websites don't have but yet we are back to articles, makes absolutely no sense to me.


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 Post subject: Re: Why?
PostPosted: Sat Jul 31, 2010 10:24 pm 
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i like the way you guys post the results and articles. its like reading a racing paper which is kinda kool.


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 Post subject: Re: Why?
PostPosted: Sat Jul 31, 2010 11:25 pm 
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Jason Brown wrote:
So the basis for a website's worth is articles? Bill listed numerous things that other websites don't have but yet we are back to articles, makes absolutely no sense to me.



That's not what i said at all Jason.

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